Why I switched from Photoshop to 3D
I want to share my approach to building and maintaining a creative sketchbook practice alongside production work, because the two serve different functions and both are necessary.
Production work builds skill by doing. You learn to execute under pressure, meet external quality standards, and work efficiently. But production work optimizes for client satisfaction, not for your own creative development.
Sketchbook practice serves a different function: it's the place where you work without an external standard. Where you try things that might fail. Where you follow curiosity without justifying it to anyone.
The practical structure I use: a daily sketchbook session, separate from project work, using a canvas I don't share publicly. The social media audience consideration is entirely absent from this work. Some of the most honest creative choices I've made have happened here.
The result over two years: the sketchbook work has gradually influenced the production work in ways I could not have planned. Ideas developed without commercial pressure eventually found their way into commissioned work and improved it.
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